Fullscreen Doom !

Hi,

Did anyone get Doom to run fullscreen ?

Maybe I should be running it from the console rather than GUI ?

How do I drop to console plz :slight_smile:

Thanks

Graham

Doom won’t run from a console.

You’ve got a couple of options however (depending on your video hardware).

you can make your rendering window bigger by running doom with the option
-#, where # is how big you want it (-2 is double size, -3 is triple, etc…goes up to -5, but it’s kind of slow at that size).

If your video card supports RGB Video overlay surfaces (like the ATI Rage 128,
Voodoo, Matrox G200/G400), you can also run doom with the option
-enable_overlay. This will use the video scaler to go full screen for you.
And you can use the numeric keypad ‘+’ to go back and forth from fullscreen
and windowed mode.

Two ways of getting the command line options in…

lauch a pterm and :
cd /usr/games/doom
…/doom

or create a “Run Program” button in your shelf and add the options there.



Custom PC <input@cpcnw.com> wrote:

Hi,

Did anyone get Doom to run fullscreen ?

Maybe I should be running it from the console rather than GUI ?

How do I drop to console plz > :slight_smile:

Thanks

Graham

Thanks for this it now works great at ./doom -3

Only thing though . . . .

cant find dev/fm . . no muzic !!!

Couldnt point me in the right direction ???

Ta,

Graham






Previously, David Rempel wrote in qdn.public.qnxrtp.newuser:

Doom won’t run from a console.

You’ve got a couple of options however (depending on your video hardware).

you can make your rendering window bigger by running doom with the option
-#, where # is how big you want it (-2 is double size, -3 is triple, etc…goes up to -5, but it’s kind of slow at that size).

If your video card supports RGB Video overlay surfaces (like the ATI Rage 128,
Voodoo, Matrox G200/G400), you can also run doom with the option
-enable_overlay. This will use the video scaler to go full screen for you.
And you can use the numeric keypad ‘+’ to go back and forth from fullscreen
and windowed mode.

Two ways of getting the command line options in…

lauch a pterm and :
cd /usr/games/doom
./doom <args

or create a “Run Program” button in your shelf and add the options there.



Custom PC <> input@cpcnw.com> > wrote:
Hi,

Did anyone get Doom to run fullscreen ?

Maybe I should be running it from the console rather than GUI ?

How do I drop to console plz > :slight_smile:

Thanks

Graham

Unfortunately no, the sound drivers don’t support fm at this time…

Custom PC <input@cpcnw.com> wrote:


Thanks for this it now works great at ./doom -3

Only thing though . . . .

cant find dev/fm . . no muzic !!!

Couldnt point me in the right direction ???

Ta,

Graham




Previously, David Rempel wrote in qdn.public.qnxrtp.newuser:
Doom won’t run from a console.

You’ve got a couple of options however (depending on your video hardware).

you can make your rendering window bigger by running doom with the option
-#, where # is how big you want it (-2 is double size, -3 is triple, etc…goes up to -5, but it’s kind of slow at that size).

If your video card supports RGB Video overlay surfaces (like the ATI Rage 128,
Voodoo, Matrox G200/G400), you can also run doom with the option
-enable_overlay. This will use the video scaler to go full screen for you.
And you can use the numeric keypad ‘+’ to go back and forth from fullscreen
and windowed mode.

Two ways of getting the command line options in…

lauch a pterm and :
cd /usr/games/doom
./doom <args

or create a “Run Program” button in your shelf and add the options there.



Custom PC <> input@cpcnw.com> > wrote:
Hi,

Did anyone get Doom to run fullscreen ?

Maybe I should be running it from the console rather than GUI ?

How do I drop to console plz > :slight_smile:

Thanks

Graham