Ok, I’ll do a how to when I get some time. It still may not work with
all video cards though. If the driver(s) rely on the video bios to
intialize the card(s), you could still run into trouble. Patch B drivers
probably won’t work at all, but the next release should improve this area
with those types of drivers (but so far some old matrox’s and s3’s don’t work)
so you may have better luck with those types of cards then.
if it doesn’t work because of the bios then
you probably would want to either a) Make a custom engineering request for
drivers that don’t rely on the bios for your cards, b) download the graphics
ddk and try to do one yourself, c) get a cards that our drivers don’t require
the bios for
To be certain check out http://qdn.qnx.com/support/hardware/platform/video.html
If the driver needs the bios to operate it will be noted there.
(now, I’ll mail the previos post to myself so I remember to do a how to ;P)
Alex <firstname.lastname@example.org> wrote:
David Rempel wrote:
Alex <> email@example.com> > wrote:
Is this a different way to get multi-monitor stuff to work?
(Possibly easier than hacking together trap files…)
Yup, the limitation being then each monitor is an isolated photon session.
You will probably need to hack together you’re own ph script instead of hacking
together a trap file. You’ll run into fewer problems with this method once
it’s configured though.
I’m looking for an alternative to the crt trap merge method, which
hopefully is more likely to work than the merged single Photon
Would you care to write up a how-to for the QDN knowledge base.
I’m in the middle of this and would be happy to debug
it for you >
Something along the lines of
I’ve tried that method and didn’t have too much success
with the particular PCI VGA adapters I was working with.
I also had the hardware at QNX at tech support and they were
not able to get it working either.
Your point of the input in the next post is valid, a trade off
PS I wonder if there’s a how-to of running more than 1
keyboard & mouse? I will have a look so long.