The docs says “ImageType must currently be 0 to have the image type defined
by the current video mode”. Is there any solution to create offscreen
context ImageType other than default desktop bpp ?
And I have speed issue, when testing output with PhImage_t (with shared
memory, using PgDrawPhImage() to update whole image ) and output with
offscreen context (using PgContextBlitArea() to update whole image), the
first method with PhImage_t (with shared memory) is quite faster then
offscreen method (~100fps vs ~80fps). Is that normal or I using something
I’m testing this issue on two video boards: TNT2 Pro 32Mb and Savage4 8Mb
with 1024x768x32bpp on both boards. On TNT2 board both methods almost equal,
but in Savage4 the first method is faster. I’m consider all my life the
offscreen method is fastest method then others.