Photon3D

Hello,

Will photon3D be ported to 4.25?

Thanks,
Tom.

No


Tom <pwc@ag-signs.com> wrote:

Hello,

Will photon3D be ported to 4.25?

Thanks,
Tom.

Is the source available?

thanks,
Tom.

“David Rempel” <drempel@qnx.com> wrote in message
news:amsj7i$ini$1@nntp.qnx.com

No


Tom <> pwc@ag-signs.com> > wrote:
Hello,

Will photon3D be ported to 4.25?

Thanks,
Tom.

Not all of it. The opengl rendering was done using Mesa3.2, no mods
other than some makefile tweaks. You should be able to find that from
www.mesa3d.org.

The glide library was given to us by 3dfx under NDA before they open sourced,
so we couldn’t legally provide our port in source form (and we never
redid the port with the open sourced version of glide). I’m not sure
where you’d find the open source version (since 3dfx is no more), but
I’ll warn you, the port required features from Photon 2 (namely
Direct contexts) which is only available under QNX6.

There is also a little wrapper lib for creating opengl contexts inside
of Photon, that isn’t available, but you shouldn’t need it since it was
put in place to make sure that apps in the future will work regardless of
what opengl system we use.

Dave Rempel


Thomas Freedy <pwcag@aol.com> wrote:

Is the source available?

thanks,
Tom.

“David Rempel” <> drempel@qnx.com> > wrote in message
news:amsj7i$ini$> 1@nntp.qnx.com> …
No


Tom <> pwc@ag-signs.com> > wrote:
Hello,

Will photon3D be ported to 4.25?

Thanks,
Tom.