I develop an OpenGL application for QNX and I would like to use GLut for keeping portable. I installed the Photon 3D package and then I found glut.h in /usr/include but I didn’t found a .lib or .so for Glut.
Does anyone knows where I can find a compiled library for GLut? Is there a Photon implementation of Glut or must I install X?
If someone has an OpenGL example using directly Photon I would be very interested!
Last year I managed to get all the OpenGl stuff ported running in software mode with Xphoton. It was really slow, but it worked for what I was trying to test - I wouldn’t recommend that approach unless speed was not an issue at all.
On the good news side, 6.3 comes with OpenGL native in Photon. There is even some hardware support - primarily for a couple embedded video chipsets (no desktop hardware video support yet). So depending on what you are trying to do, waiting for 6.3 may be an answer.
Did you ever find a way to get glut running on QNX? I am testing qnx 6.3 and there is no libglut as far as I can tell? I do have a demo version of the 3D TDK and can compile an opengl program but not a glut program.
Thanks