During blitting operations (which can be fast or fastest depending on
the used method) there’s a REAL slowdown of the operations when
moving the pointer inside the window. The blitting operation seems to
be reduced 2 times or more. If I move the pointer outside the window
the problem disappear. Also moving the mouse continuosly OUTSIDE the
windows dosn’t affect the blitting.
Is this a real problem or it’s supposed to be normal?
(I use an ati_rage128, hardware cursor)
During blitting operations (which can be fast or fastest depending on
the used method) there’s a REAL slowdown of the operations when
moving the pointer inside the window. The blitting operation seems to
be reduced 2 times or more. If I move the pointer outside the window
the problem disappear. Also moving the mouse continuosly OUTSIDE the
windows dosn’t affect the blitting.
Is this a real problem or it’s supposed to be normal?
(I use an ati_rage128, hardware cursor)
During blitting operations (which can be fast or fastest depending on
the used method) there’s a REAL slowdown of the operations when
moving the pointer inside the window. The blitting operation seems to
be reduced 2 times or more. If I move the pointer outside the window
the problem disappear. Also moving the mouse continuosly OUTSIDE the
windows dosn’t affect the blitting.
Is this a real problem or it’s supposed to be normal?
(I use an ati_rage128, hardware cursor)
What exactly were you doing to cause the slow down?
Was it using the code from the “Who gives a blit?” article?
If so was it with a specific method?
I was using the first slower method.
No matter if I stop moving the mouse or I move it.
The slowdown occurs only when the mouse is over the window
(that is, when moving it or not but only over the window).
If I stop the pointer over the window (ie: the mouse
is not moving) there’s a big slowdown.
If I keep it moving over the window there’s less slowdown.
There’s no slowdown when the pointer is outside the window.
We were able to reproduce the problem here, but it isn’t an actual
problem. We removed the pointer cam from the shelf and the blit worked fine.
No speed change.
During blitting operations (which can be fast or fastest depending on
the used method) there’s a REAL slowdown of the operations when
moving the pointer inside the window. The blitting operation seems to
be reduced 2 times or more. If I move the pointer outside the window
the problem disappear. Also moving the mouse continuosly OUTSIDE the
windows dosn’t affect the blitting.
Is this a real problem or it’s supposed to be normal?
(I use an ati_rage128, hardware cursor)