Greetings,
Setting the seconds of PtClock_t through the Pt_ARG_CLOCK_SECOND actually
changes the minute. That is, the minute hand moves.
Is there a workaround for this? Has it possibly been fixed in Patch A?
]{ristoph
Greetings,
Setting the seconds of PtClock_t through the Pt_ARG_CLOCK_SECOND actually
changes the minute. That is, the minute hand moves.
Is there a workaround for this? Has it possibly been fixed in Patch A?
]{ristoph
Greetings,
Is there a workaround for this? Has it possibly been fixed in Patch A?
I found a workaround ( it’s a bit of hack but it does work ) …
…
// the variable ‘second’ is a short set to the new second value
short* old_second = 0;
PtGetResource ( ABW_clock, Pt_ARG_CLOCK_SECOND, &old_second, 0 );
if ( old_second )
{
*old_second = second;
PtDamageWidget ( ABW_clock );
}
…
]{