Hi,
I got it to work…sort of. Text in an editor pane, for example, will be
displayed on one of the monitors…but move the window to the other monitor
and the text doesn’t get redrawn. The same happens in a web browser and the
helpviewer. All the menu’s and window frame and decorations etc, etc all
are drawn nicely. But content such as in a text editor or the rendered
HTML in a browser disappear on the second monitor.
I know it’s not really supported in 6.2, but is it in 6.2.1?
So close!
It’s not that important, but it sure is nice to write code on such a box!
Kevin
QNX News <kevin@flyingrobots.com> wrote:
Hi,
I got it to work…sort of. Text in an editor pane, for example, will be
displayed on one of the monitors…but move the window to the other monitor
and the text doesn’t get redrawn. The same happens in a web browser and the
helpviewer. All the menu’s and window frame and decorations etc, etc all
are drawn nicely. But content such as in a text editor or the rendered
HTML in a browser disappear on the second monitor.
I know it’s not really supported in 6.2, but is it in 6.2.1?
You’ve stumbled across the main reason that we do not claim to
officially support multi-monitor - offscreen memory does not work
on both displays at this time. So any app that uses offscreen
memory, or an offscreen context, will not work on both displays.
There may be a way to disable the app from using offscreen contexts
(I think it’s the “Use double buffering” option under
Preferences->Information in voyager).
So close!
It’s not that important, but it sure is nice to write code on such a box!
Kevin
“David Donohoe” <ddonohoe@qnx.com> wrote in message
news:b30f5s$8bf$1@nntp.qnx.com…
QNX News <> kevin@flyingrobots.com> > wrote:
Hi,
I got it to work…sort of. Text in an editor pane, for example, will
be
displayed on one of the monitors…but move the window to the other
monitor
and the text doesn’t get redrawn. The same happens in a web browser and
the
helpviewer. All the menu’s and window frame and decorations etc, etc
all
are drawn nicely. But content such as in a text editor or the rendered
HTML in a browser disappear on the second monitor.
I got around this by starting two separate Photon Session. Thats not the perfect solution cause you can
t drag application from one screen to the
other, and I couldn`t figure out a way to make the mouse pointer move across
screen. Still this was good enough for us (the second monitor was used to
display movies only)
I know it’s not really supported in 6.2, but is it in 6.2.1?
You’ve stumbled across the main reason that we do not claim to
officially support multi-monitor - offscreen memory does not work
on both displays at this time. So any app that uses offscreen
memory, or an offscreen context, will not work on both displays.
There may be a way to disable the app from using offscreen contexts
(I think it’s the “Use double buffering” option under
Preferences->Information in voyager).
So close!
It’s not that important, but it sure is nice to write code on such a
box!
Kevin
Hi,
I got it to work…sort of. Text in an editor pane, for example, will be
displayed on one of the monitors…but move the window to the other monitor
and the text doesn’t get redrawn. The same happens in a web browser and the
helpviewer. All the menu’s and window frame and decorations etc, etc all
are drawn nicely. But content such as in a text editor or the rendered
HTML in a browser disappear on the second monitor.
I know it’s not really supported in 6.2, but is it in 6.2.1?
So close!
It’s not that important, but it sure is nice to write code on such a box!
Kevin
I got it to work beams
I turned off double buffering in voyager, and I run workspace (this is such
a great tool) with the -o option, and I’m happy. I’m using both monitors,
it seems to work well. I just have to figure out how to get the helpviewer
from using offscreen memory.
I’m sure one of the crack guys (gals?) at QNX is going to wake up with this
great idea on how to make offscreen memory function properly in a
multi-monitor environment. But in the mean time, double buffering appears
to be supported by the hardware anyway? So it really isn’t that big of a
deal I guess.
Nice job guys…and thanks for your help
Kevin
“David Donohoe” <ddonohoe@qnx.com> wrote in message
news:b30f5s$8bf$1@nntp.qnx.com…
QNX News <> kevin@flyingrobots.com> > wrote:
Hi,
I got it to work…sort of. Text in an editor pane, for example, will
be
displayed on one of the monitors…but move the window to the other
monitor
and the text doesn’t get redrawn. The same happens in a web browser and
the
helpviewer. All the menu’s and window frame and decorations etc, etc
all
are drawn nicely. But content such as in a text editor or the rendered
HTML in a browser disappear on the second monitor.
I know it’s not really supported in 6.2, but is it in 6.2.1?
You’ve stumbled across the main reason that we do not claim to
officially support multi-monitor - offscreen memory does not work
on both displays at this time. So any app that uses offscreen
memory, or an offscreen context, will not work on both displays.
There may be a way to disable the app from using offscreen contexts
(I think it’s the “Use double buffering” option under
Preferences->Information in voyager).
So close!
It’s not that important, but it sure is nice to write code on such a
box!
Kevin
“Kevin Stallard” <kevin@fffflyingrobbbotsss.com> wrote in message
news:b31gln$t53$2@inn.qnx.com…
Hi,
I got it to work…sort of. Text in an editor pane, for example, will be
displayed on one of the monitors…but move the window to the other
monitor
and the text doesn’t get redrawn. The same happens in a web browser and
the
helpviewer. All the menu’s and window frame and decorations etc, etc all
are drawn nicely. But content such as in a text editor or the rendered
HTML in a browser disappear on the second monitor.
I know it’s not really supported in 6.2, but is it in 6.2.1?
So close!
It’s not that important, but it sure is nice to write code on such a box!
Indeed that’s real nice, that is why I like to use windows + Phindows to get
exaclty that functionnality. Most of today’s card come with two monitor
outputs and are a breeze to use under Windows. Matrox card comes with 3
monitor output and it Windows shouldn’t have any problem handling a ATI 7500
PCI + ATI Radeon AGP for a total of 4 monitors.
Kevin
Mario Charest wrote:
Indeed that’s real nice, that is why I like to use windows + Phindows to get
exaclty that functionnality. Most of today’s card come with two monitor
outputs and are a breeze to use under Windows. Matrox card comes with 3
monitor output and it Windows shouldn’t have any problem handling a ATI 7500
PCI + ATI Radeon AGP for a total of 4 monitors.
Geeze, I hope your not using CRTs… if so, you should get some shielding
Rennie
Rennie Allen <rallen@csical.com> wrote:
Mario Charest wrote:
Indeed that’s real nice, that is why I like to use windows + Phindows to get
exaclty that functionnality. Most of today’s card come with two monitor
outputs and are a breeze to use under Windows. Matrox card comes with 3
monitor output and it Windows shouldn’t have any problem handling a ATI 7500
PCI + ATI Radeon AGP for a total of 4 monitors.
Geeze, I hope your not using CRTs… if so, you should get some shielding >
Or open a tanning salon.
Long, long ago, in a place far away, I ran the data center for a company
that processed stock market data. We had 3 hosts computers (2 for load
balancing + a hot stand-by). Each system had several monitors monitoring
their various whatevers. Our main operations desk looked liek NASA’s
Mission Control. There were 14 CRT’s stacked side by side and 3 rows
high.
It was toasty warm in the winter months.
(Come to think of it, there was a summer day when the building AC died.
I came into work just as the market ws opening to find a whole staff of
about 6 people half naked. Why didn’t I think of killing the AC
sooner?!?! )
“Rennie Allen” <rallen@csical.com> wrote in message
news:3E551BEA.3070408@csical.com…
Mario Charest wrote:
Indeed that’s real nice, that is why I like to use windows + Phindows to
get
exaclty that functionnality. Most of today’s card come with two monitor
outputs and are a breeze to use under Windows. Matrox card comes with 3
monitor output and it Windows shouldn’t have any problem handling a ATI
7500
PCI + ATI Radeon AGP for a total of 4 monitors.
Geeze, I hope your not using CRTs… if so, you should get some shielding
One LCD and one very very old monitor (commodore 1950).
Rennie
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