pterm/blinking text

I’m developing a console-based application that runs within a pterm. I need
to support blinking text but when OR-ing the ncurses A_BLINK attribute I get
reverse video instead.

This appears to only be a problem when running within a pterm. When I run
the application without Photon/pterm, the text blinks correctly (other
things like horizontal line draw characters render incorrectly, though).

Anyone have any work-arounds for this?