Debugging Graphics Drivers ??

Could some one who has developed a graphics device driver do a
detailed tutorial on debugging a graphics driver like banshee.
Or any other graphics board where hardware & source code are available.
Please assume nothing about setup or (Unix type OS )experience level.
I am currently using x86 pc as a development platform.
CodeWarrior is not an option for me.

I am developing a driver but debugging under QNX Neutrino is
quite different than developing drivers for other OS’s .

Patrick Manley <manley@pmanley.com> wrote:

Could some one who has developed a graphics device driver do a
detailed tutorial on debugging a graphics driver like banshee.
Or any other graphics board where hardware & source code are available.
Please assume nothing about setup or (Unix type OS )experience level.

There will be a technote on using GDB to debug graphics drivers,
in the final version of the Graphics driver DDK. Unfortunately,
it does assume some familiarity with GDB, and only talks about
issues specific to debugging a graphics driver.

Also, we will ship an unstripped version of io-graphics with the
DDK, which will make it easier to set breakpoints when the
driver DLL is first loaded.

I am currently using x86 pc as a development platform.
CodeWarrior is not an option for me.

I am developing a driver but debugging under QNX Neutrino is
quite different than developing drivers for other OS’s .