l’m a bit confused about how a graphics driver comunicates with the
neutrino system. all l know is that a graphics driver (resmgr) is made
up of a collection of DLL’s. so can someone explain to me how a graphics
driver differs from a standard resource manager(frame work from roberts
book) with more emphasis on the inter process communication. Can l drive
a graphics card with this standard frame framework and if ja , how do
l create these shared objects (*.so) since the resource manager compiles
to an *.exe or *.elf data.
does it make sence to write a graphics driver using the stardard
resource manager ? advantages or disadvantages.
thanks in advance