I’m working on application that is using a custom UI engine. The application initializes Photon using PtInit and creates a Photon window (PtCreateWidget) and an image (PhCreateImage). The image buffer is used by the UI engine for rendering. When the app needs to update the window, it uses PgDrawPhImage. Everything works correctly when I run the application directly on the target system.
When I try and run the application from a remote Windows system using phindows, the app window gets created correctly but the contents of the window is never shown. My diagnostic output shows that the app is running correctly and is receiving input.
Does anyone have any idea why my window contents aren’t visible when using phindows?