Is it possible for one program to create two devices, and a client to be able to open(), write()…
to each independantly.
So the client could send a write() to server1. server1’s write() function would then handle this.
Or do i have to have one write() function which sends the message to the correct server by means of a ___
i have managed to create two devices in one program.
However when i try (from a client) to write() to /dev/server1, it reaches the write() for /dev/server2
A very important thing is, the resmgr_io_funcs passed in during resmgr_attach()
are only pointers. resmgr_attach() WILL NOT copy the whole structure. So you
better have both server1_io_funcs, and server2_iofuncs.